BAD PIG LABS衰豬研究所

Rocket Design & Launch

Build it. Launch it. Measure it.

Students design, build and launch model rockets, then use flight data to explain what worked and what did not.

A NASA sounding rocket launching at night

Illustrative image: NASA / public domain

Format
Workshop
Length
Half day (3–4 hours)
Ages
S1–S6
Group size
15–30 students

What students do

  • Design a stable rocket airframe
  • Build and safely launch a model rocket
  • Measure altitude and flight time
  • Explain stability, thrust and drag

Tools

  • Model rocket kits
  • Altimeters
  • Launch equipment
  • Spreadsheets

A half-day workshop built around one launch. Teams design a stable airframe, build it, and fly it with an altimeter on board.

The useful part happens after landing: reading the data, comparing predictions with results, and explaining the gap.

This programme can be adapted for different ages, session lengths and group sizes. Ask for a proposal with a session-by-session outline.

Language: English or Cantonese
Location: Your school or M21, Aberdeen

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How it runs

Brief

We agree the cohort, timetable and what a finished project looks like.

Build

Students work in teams on a real brief, with a taught input at the start of each session.

Test

Teams measure against constraints and document what failed and why.

Show

A working demo, a short presentation and a record of each student’s contribution.

Related programmes

Aerospace · S1–S6

Ask about Rocket Design & Launch — dates, cohort size, fees and a written outline.

hello@badpig.hk

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